![]() Timespinner has a spectacular pixel artstyle inspired by early 32-bit games like SOTN and Chrono Trigger, and everything on screen looks amazing. Her mother is killed right before her eyes, and Lunais swears revenge. Unfortunately, her services are required much sooner than she’d anticipated, as the Empire crashes her party without warning and rather violently. The Empire is understandably interested in this technology, but Lunais’ clan has managed to stay one step ahead of them thanks to the sacrifices of the messengers.Īs the story begins, Lunais is ready to celebrate the end of her training. This ability comes with a heavy cost, since the messengers are deleted from their own timeline and must adjust to a new life in the past once they step through the portal. Time messengers can make use of the Timespinner, a machine which allows them to go back in time with a warning if disaster should befall them. Lunais is a “Time Messenger,” one of her clan’s last line of defense against the Lachiem Empire. While imitation is the sincerest form of flattery, Timespinner tells a much different story than SOTN. You can equip a familiar which will follow you around and fight on your behalf, and there’s even some patricidal themes later in the game once Lunais learns more about her origins. Enemies have a chance to drop items when they die, and the odds are affected by your Luck stat. She has a dedicated backdash button and leaves a blurry afterimage when she moves, just like the vampiric scion of Dracula. Like Alucard, your heroine Lunais explores an interconnected 2D castle and the surrounding grounds, finding upgrades that help her move about more effectively. Timespinner does a fantastic job of borrowing the mechanics and feel of Castlevania: Symphony of the Night (SOTN) while still telling a fresh story and adding its own twists. I’m not sure if Timespinner will see the same success as Shovel Knight, but I can say it’s definitely been worth waiting for. And I kept checking in on Timespinner‘s Kickstarter page every couple of months, just to see how things were progressing. ![]() I remember distinctly that night was the first time I heard about Shovel Knight,and the other game that made an impression on me was Timespinner. Both projects launched in the wake of Double Fine Adventure‘s unprecedented Kickstarter windfall, when the gold rush for indie developers was well and truly on.įive years later, Shovel Knight has taken the world by storm, with his own amiibo and a supporting role in the new version of Smash Bros. We got to talking about upcoming indie games we were interested in, and one of them mentioned a couple of Kickstarters he was following. Aspiring to one of the best 2D platformers ever made is a noble goal, and Timespinner comes closer to the mark than almost anything I’ve ever seen.Ībout five years ago, I invited some friends over to hang out. Some games wear their influences on their sleeve Timespinnerhas a full-body tattoo that reads “I ♥ Symphony of the Night” from the top of its head to the soles of its feet.
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